I hold an M.Sc. in Informatics from Technical University of Munich, where I specialized in Engineering Software-Intensive Systems. My academic foundation was established at Koç University, focusing on computer systems, networks, and data analytics.
With professional experience at RideBee and Enmacc, I specialize in fullstack development across mobile (Kotlin, Swift, React Native, Flutter) and web (Angular, TypeScript). Experienced in REST API design, cloud-native development (Azure, Firebase), and CI/CD pipelines. I also build indie products — my puzzle game TyLoop is live on the App Store.
Engineering Software-intensive Systems Major. Minors: Computer Architecture, Distributed Systems, Algorithms.
Passed with Merit (Gesamtnote 2.5) · Thesis grade: 1.3
GPA: 3.03/4.00 · High Honor List · 50% Merit Scholarship
A toroidal grid puzzle game shipped to the App Store using Swift and SwiftUI. Features StoreKit 2 subscriptions and IAP, CloudKit leaderboards, Game Center achievements, and AdMob integration with ATT consent. Built on a zero-backend, maintenance-free architecture.
View on AppStore →A SaaS platform for intercity bus companies in Turkey providing real-time competitor price tracking, route optimization, and dynamic pricing management. Includes Opti, an AI-based pricing model that predicts how ticket price adjustments affect occupancy rates. Accelerated by Kworks (Koç University).
Visit RotaGo →Full-stack anomaly detection system built on Azure. Python ML backend with statistical time-series models, Firebase Firestore for data storage, Firebase Cloud Messaging for real-time push notifications, and a Flutter mobile client for alert delivery.
An end-to-end framework integrating satellite-based damage detection, GIS road network analysis, and optimization modeling to support post-disaster aid distribution planning. The system translates detected building damage into risk-aware road network costs, enabling accessibility-aware routing and improved POD placement.